The 3D graphs were cool and the visuals overall were well made.
The gameplay was actually pretty decent even if it was very frustrating and based a lot on luck where the presents and fires spawned. Reminded me a bit of Frogger. I cleared 2 warehouses, but could not enter the third one because I couldn't face the character the correct way for the double jump.
There was also no easy way to quit the game which I think the creator may want to add.
I would highly recommend adding a difficulty setting which controls how quickly the fires spawn.