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This was my first journaling game! Really enjoyed it, easy to understand and very engaging prompts. I was on the edge of my seat the entire night and couldn't put it down. 

The only thing that confused me was the memory system. I didn't quite get how it was supposed to be implemented in practice. Ended up with events kind of scattered and when I tossed them, I didn't know how it should affect the story. 

Like say you have an event in memory about security footage, but then you toss it, and in the new space you get the B-event which is the same footage only more details, were you supposed to forget you already watched the first one? 

Instead I tried to separate the memories into categories, I felt it made more sense to have early past memories, case memories, private life memories etc and remove and arrange out the details instead of tossing out entire events (unless it made sense later to do that). Not sure if that ruins the intension, pleased to know what you think!  

(1 edit)

Hi there

I'm really glad you enjoyed it. Welcome to the world of journaling games!

I would say that they way you've done it seems perfectly sensible. (To be honest, one thing I wanted to do with The Case was to make the rules themselves slightly disorientating, especially as the story develops - which is probably not a great game-design idea). 

If you're interested in more, I've just added some free community copies of Lineage Epoch Edition.  Help yourself.