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Would love a PC version! (Not in browser)

Just played one game, the tile generation can definitely use some better algorithm to make sure you can actually close a loop, and also preventing unreachable tiles stuck at the corners and boundaries.

One alternative is to provide a power-up gated behind a cooldown or successful match or spend the score to remove/change a tile.

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I'll look into a PC version, it hopefully shouldn't be too difficult as it's just an HTML game. Be sure to follow my itch incase I announce a version for PC!

I have the pieces randomized so that there's more corner-pieces than side-pieces, but big shapes are supposed to be difficult as they reward lots of bonus points.

Clearing pieces with simple shapes/lines moves pieces that're up above downwards, which can help make big shapes or falling combos.