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(+2)

This is a brilliant idea and is really awesomely executed. The fact that things are shared between games has unlimited potential for really cool interactions, I want to play a bunch more games like this now. The graphics are extremely charming and nostalgic. That main spider-like enemy in Knight's Arena made my stomach turn and my skin crawl every time I saw it, even just walking past the corpses. That's some really strong visual design, and then there's 2 more games worth of awesome and unique art on top of that. It's awesome how you can tell exactly what games they're referencing as soon as you boot them up too. Smart and well-executed all around, I hope the development continues, I can imagine having a real-life story-mode where you have to earn/find additional games, that has the extremely rare potential to recreate the feeling of buying or renting a new N64 game back in the day and being excited all the way home and not knowing exactly what to expect. I am very impressed and glad I played this one.

(+1)

Thanks so much for your warm feedback!

I think this idea could definitely be expanded to make maybe a 2-hour experience, I can see it getting quite mind-bending not just for developers but also for players so a ton of planning work would have to be done there for sure.

One of the most interesting parts of designing it is that it felt kind of, akin to making a Metroidvania.

Here's the planning document we used for this one for fun (and yeah, the dungeon crawler was based on King's Field!)