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(+1)

Not gonna lie, there's a lot of potential with this one. Extremely well presented and really "spoke" to me with the whole early internet theme and being able to navigate the folders and websites and such.

Going in I had a lot of ideas in my head as to what the game is going to be about. An internet exploration game like Hypnospace Outlaw? A meta storytelling experience like OneShot? DDLC? The mention of spoilers on the game page had me intrigued and I didn't read further. The music felt really unsettling and mysterious at times, fuelling my drive to explore and experiment. I've spent a decent amount of time trying things out after beating it once, from getting to grow every single crop and trying to use the resulting "items", to filling a farm folder with "rotting" crops, to talking to megabyte before the ending.

In the end, the game simply turned out to be an old-school internet themed Stardew Valley. I was hoping to find at least something very minor, something that would imply that in the future there will be more to the game than just the core loop, yet I couldn't find a single hint. So the direction for the game (if you choose to keep working on it) didn't feel clear - will it expand as an internet themed stardew? Or will it become "something more"?

I've had fun, but in the end felt disappointed - mostly due to my own expectations after having played similarly themed games in the past. Administer so far felt very linear compared to them and didn't reward experimentation and going off the main path. Oh well, it's only fair because it's a jam version - I'll be looking forward to updates.

Congrats on finishing the jam!