Some Quality of Life Changes:
-the landed exploration ship should be a unique building
-building that increases the capacity of nearby homes
-machine parts factory gets a bonus to production near the mechanical house
-the alien ruins should be in the category "Decoration and Nature"
-factory pubs give a bonus to refined metals factory
-detailed statistics of crafting recipes (so you can find out new ratios for buildings when you upgrade them.)
-detailed statistics of mining percentage and production of buildings (so we can find out things like 5 stone mines for every rock teleporter if you have better pickaxes, but not the AI - assisted mining or any of the bonuses from the mining research center.)