Impressive submission! Core mechanics are very fleshed out and everything is so deep it feels like something thats been maturing and in development for way longer than just two weeks. Perhaps a bit too much to take in in the beginning, but I learnt everything eventually just by playing. As others have said previously the tutorial could be better, but the mechanics definitely seem a lot more understandable in hindsight, so the core game itself is pretty much solid.
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In a sense, I suppose it was. I used past experiences from some of my other games and I've been wanting to make a good turn-based TD game for a while. I sort of made one before, but it had very different mechanics and I didn't like how it turned out. This was just another experiment that seems to have been a success!
And yeah, it's a "Once you get it, you get it" sort of thing. Which seems to be a theme with every strategy or tactic game I make. lol
Thanks for playing though! :D