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(+1)

I liked that you're able to use your enemies' weapons, and the inclusion of a minimap was a nice feature. The floor needs some pattern or texture to keep the game from feeling repetitive, and some way to heal mid-game (other than hoping you get the right upgrade after a wave) would be nice.

(1 edit) (+1)

Thanks for the feedback, yes we know the art part Is lacking...

You can press down the spacebar to eat your Weapons and heal mid game!!

That's a pretty cool mechanic! You might want to have your control scheme available in game, since I guess I missed it in the description.