Very funny premise. Good art, and I enjoyed following the story through the different documents. Plus I love the idea of playing as a pencil-pushing bureaucrat trying to ding the badass space hero over minor infractions.
The implementation, though, really undermines it. I was all ready to look at the timestamp on the camera, cross-reference it with the mission in the ship's log, and determine if they were using the right color of space suit. So I was pretty disappointed to discover that the infractions were the only clickables in the game, and they're straight-up labeled with what rule they violate.
I'd like to see the interface reworked so there are an assortment of clickables and you have to suss out which ones are rule violations and which aren't. The story and everything don't need to change at all--they're already great!