Really thank you for the feedback one of my weakest point in game development is music and sound effects I'm trying to improved it right now so if you have good resources to learn how to music and sound effects please send it to me, Again thank you for your review
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Of course!
When it comes to sound effects, the easiest way is to use royalty free samples (found for instance on Pixabay). If possible, I recommend using an audio program to edit the sounds as well, so that you can trim the sound down, add reverb/delay, edit the EQ using an equalizer (also great for editing out unwanted noise in the sample), etc.
Making music is a bit dicier, as there many factors coming together here. I recommend picking a program (be that a more simplistic/accessible one such as Garageband or Audacity, or a more expensive/professional one such as FL Studio or Ableton Live), and just start making stuff. Watching a handful of tutorials for both production and music theory can definitely help (one of my favourite YT channels for theory is 8-bit Music Theory, definitely check out "Music Theory Minute" if you're a beginner), but I'm personally of the opinion that nothing will teach you the ropes quite as well as just messing around until you're proud of something. It definitely helps to then compare your product to something you look up to, focussing on one or two aspects you want to improve upon at a time (e.g. song structure, compositional density, mixing, melody development etc.)
Anyway, hopefully that might give you some places to start!