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Nice entry! I liked the look of both the enemies and the player; it really gave off a nice sci-fi feel. The bullet-hell mechanics also had a fun bend to them; I really liked the way the player character controlled. The only issues I ran into were UI/UX related. I think giving the enemies health bars would have been helpful (though hopefully not visually overcrowding). Also, I think giving a few more visual indicators of what the tactical mode dice upgrades would have been nice; that portion of the gameplay was sometimes a little confusing. Regardless, I had fun! I made it to Wave 4, and I enjoyed the challenge. Good work!