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(2 edits) (+1)(-2)

Going into this game with high hopes and after about an hour or of playing this game, I'd just want to list a few things I noticed. 

The mechanics towards combat feel sluggish and odd. And weapons do so little damage its almost easier to just press escape and run away. Speaking of fighting... Its an absolute grind session to even go outside of the castle and even then you have to cheese enemies with the piledriver. I am currently at level 63 and I can't get two enemies in with what feels like the first dungeon. Though its "open world" I'm still unsure what to do in terms of the game. If there even was a simple quest to stop the evil or something that can lead you into the right direction since I don't know what dungeon is the correct one to go into.

I understand that it's in early stages, don't get me wrong I know it's not a huge corp. working on this, however the grinding for levels is unreal. It would be best suggested to either nerf some of the attacks from enemies or increase damage to the player to make it feel "Fair".

(+1)

I do agree that there needs to be a better introduction to game play, currently the intro is if you happen to notice and interact with the bulletin board left side of the road heading out of town. Some starting tips would be to head down the left road in town when you spawn and just walk through the 3 grass until you earn between 50 to 200 demi then go back to the tavern that was behind you when you spawned and hire followers, pricier = better, after about 20 consecutive wins they won't leave unless you fire them and you can re-spec them. As for the player character, in-between fights you should sacrifice points as it resets your level up requirement and lets you get active/passive abilities. After 12 hours of game play doing this i had gained and sacrificed about 6000 points/levels. The reason why enemies are hard is because things are a little broken on the player end as well, followers can use potions infinitely from their inventory, you can steal your enemies points, throw them back and stun them. That and the more you win the harder they become though you have to lose 4 times as much to reset that if i've read correctly. Sorry for the wall, compressing info is not my forte.