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very, very clever, but for me at least the lose condition seemed bugged. also really weird that the normal Tetris lose condition is the win condition for [REDACTED] triggering the [REDACTED] mode, but when I ran out of hearts in the boss phase of [REDACTED] mode I didn't lose, so it seemed like I couldn't lose the game? really loved how the [REDACTED] mode boss flipped the relationship between the tetris and [REDACTED] subgames on its head.

((in redacted mode, if there's going to be no spread at all to your shots, please make the gun not a shotgun)) 

anyway, very funny game! really impressive having Tetris and [REDACTED] running in the same "engine" or at least creating a convincing illusion of that with the transitions in and out of [REDACTED]. I love all the aesthetics and writing.

(+1)

Thanks for playing! Yeah the lose state had a last-minute bug so we unfortunately had to remove it. It's already fixed in the version we'll upload after the jam, but right now losing is kind of on the honor system lol. Glad you enjoyed it!