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(2 edits) (+1)

Are there even plans for a part 3? I haven't completed all the routes yet, so if it's mentioned that there's plans for a part 3 I just don't know it yet. But I don't really see a reason as to what a part 3 would contain at this point. Maybe to see Faye's route extended, but even that ending seems fairly shut and done even if it was fairly ambiguously open ended as to what would happen going forth on the good ending.

Although I'll admit, being thrown directly from Faye's route into the angel one (I only just started it) was kinda jarring, and left me disoriented due to just getting the the static effect, and going right into an altered prologue. With all three previous endings giving us the credit scrolls and then straight to menu, I was super confused as to what was going on. I get it makes sense, since it would otherwise be hard to integrate the angel into any other normal replays, with the whole 'them not being present beforehand' but a warning would be nice as to alleviate confusion. Even if it becomes obvious what happened fairly quickly, a warning right after the static animation would've been cool, since I almost went to restart since I thought something had gone wrong, which I suspect would've forced me to go through the entire Faye route again just to play the other storyline. Not my proudest moment I'll admit, but a risk that could've been totally avoided had there been just a brief and short message for the player to read, right before the altered prologue kicked off.

Edit: Still haven't finished Cheri's route yet, but I'll be honest. After finishing Faye's route, it feels... Kinda wrong. So far it seems like what happened with Faye did in fact happen, which to me, as someone who's frankly liked Faye's route the most out of all the ones I've played, feels kinda wrong if I'm being honest. It feels like it sorta cheapens what happened with Faye. All the other routes are isolated stories, as such I don't feel like they cheapen every other story, but if Faye knows about the relationship shared with the player, it just feels wrong with them then just ending up with Cheri. I'll come back with my further feelings once I finish the route, but so far it isn't looking good. Mind you, that doesn't mean Cheri's route is bad, it just doesn't cater to my taste if this is the path it ends up taking. And if that is the way it's going, then I'll still just consider Faye's story over and done with at her ending as my own canon, since I fell too much in love with her for the player to just end up with Cheri. 

Edit: 2 Alright. Just finished it, and I'm feeling a little more on board with this path now, especially with a planned part 3. And being able to say no to go to Heaven Home, and stay in Limbo like Faye asks of you, gives me hope that at the end of this journey, we'll still be able to choose to stay with Faye, even if the path is technically still called Cheri. Or I guess it's not called Cheri anymore since I did get the good end for Cheri, which does suggest that it's the end of her path and we'll be able to pick which path to go down on once part 3 is out. I sure do hope so, because while I do adore all of the female, agender, and bigender cast, Faye is absolutely my favorite out of the bunch. Especially the little extra person who's along for the ride on her path. 

I do apologize for my excessive post here, I'll freely admit that I've enjoyed being able to get my thoughts down 'on paper' so to speak as I went along. For what it's worth, I did love every bit of this game that I played, and it was totally worth the asking price for the game, if not more if I'm being honest. I'd certainly have been happy to pay more for the game than I did, because this was absolutely a ride worth enjoying. And hell, I'll even go so far as to say that I was almost brought to tears multiple times along the way, which I frankly didn't expect based on when I originally played the demo back in the day while the Kickstarter was still happening. Back then the demo, while still looking damn fine, didn't look like it would take itself as serious as the finished product would eventually turn out to be. As I've now been proven thoroughly wrong about over my last what? 12 hour binge? So kudos on making a fantastic game, that not only managed to be incredibly entertaining, but to also break any and all expectations I had about the game going into the full release.