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Yeah this project did kinda turn into that. It came from a desire to make a slow/methodical cinematic platformer

Speaking of which, I have a few questions about Planetary Plunder:

  1. Will there be demos? (and if so, when would the first one approximately release?)
  2. Will there be a level editor?
  3. Will the full version cost anything? (and how much?)

1. Yes, there will be a museum demo eventually

2. We'll have to see, I have no experience making that kind of thing

3. Probably 20 bucks