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Good job on the game. I think the soundtrack and aesthetic match for a solitaire and calming puzzle game. The concept is simple but i see potential to create more puzzles and mechanics. Congrats on making it!


Some things that happened to me that could be improved

There is no indication you can click the charms in the right column to use them, so i got stuck for a while trying to press buttons on my keyboard. Once I kinda found out, I got stuck in the level with the water tile. I can't seem to use the dash charm to go through it, maybe it's a bug? :(

Wanted to see more puzzles but I guess I can't figure out how to go through water haha

A side note, the buttons for restart and return to menu are a little obtuse, I tried to use the 'arrow' icon button to reverse a move and I was sent back to the menu and was very sad. And there is a huge delay between clicking them and the action happening, so you feel like something went wrong or the button didn't do anything.

A feedback for the direction would be to have the arrow directly in the character's foot or head. At first I thought the arrow was a button or something I could interact in the HUD

Hi, thanks for playing :D
For the dash charm, you can't use it to cross water, but you can use it to dash through walls (maybe try pushing the wall over the water block...?).
And yeah, I agree that there could have been some clearer direction with the UI, and more labels and indicators and such :/ but we kinda ran out of time haha

Hmm I see, so I think it was a bad choice of 'metaphor' for the dash. If the dash can go through walls, why can't it go through water? I is a bit misleading and the charm explanation didn't remove my wrong assumption that the dash would go through the water. It just looked like a bug?

Might try it again later to see more levels

Yeah, I understand the time issue! Haha, just pointing out as a constructive feedback, hope it helps