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(+1)

I played through the entirety of Mist, I haven't played Morn.
You had a free demo for Mist, so people could see if they liked it before paying for it.
You do not have a free demo for Morn, so if a person pays for it sight unseen, they would likely feel more upset if they disliked it.  Things like turn-ons and turn-offs are unrelated to increased quality, having a demo would allow people not onboard with the content or characters to filter themselves out.

(+1)

I'm planning to include a free demo for Children of Morn in the future, I just didn't feel like there was enough content yet to make a demo with. I definitely agree that this is an issue.

You also are the one making your living from these games, and demos could hurt immediate sales in favor of possibly boosting longer-term sales and feedback, you are the one who knows your back-end, so ignore us armchair shlubs if you need to!

Post from game designer's blog I follow: https://bottomfeeder.substack.com/p/how-i-deal-with-harassment-abuse