The game looks really good and the menus and options all look impressive. I struggled to figure out what I needed to do initially. I think maybe if the options that I couldn't use yet were greyed out then that would be easier to figure. I couldn't use WASD in the dungeon room.
Viewing post in Rogue Tournament jam comments
Thanks for your kind words! Explaining the game without hitting the player with a wall of text was a challenge for me in the short time I had left, but I will include a multi page explanation to better communicate the flow of things :
- assign your employees to generate money every day,
- upgrade your HQ to be able to assign more employees to generate more money,
- explore the dungeon to collect more money and advance to the next day,
- recruit employees to fill the new empty positions,
- upgrade your troops to stand a better chance in the tournament matches,
- how to fight the tournament matches.
Thanks for pointing out the lack of WASD controls in the dungeon! It'll be fixed in the next update right after the jam ends, along with some additions 🙂
Thanks for giving it another go, I'm glad it went smoother with the explanations! I only use WASD when there are no alternate controls, so I often forget to fully add those controls to my games. "WASD doesn't work on some screens" is a feedback I receive quite frequently😝
I fixed WASD and started adding some quality of live improvements to my game here : Rogue Tournament | Play on gd.games, I'm waiting for the end of the rating period to update the game on itch. I'm still trying to balance the rhythm of the game, so the latest version has only 3 days between matches instead of 5.
Thanks for playing & for useful feedback!