This game has got really nice music and art but there are some issues telling the foreground and background apart.
I do feel it could control better still the charge up animation for the cats jump was nice. The level design has some blind jumps, there are scenarios where the platform I should be aiming for isn't on screen or a jump launches me into an enemy just out of view. The game can be quite punishing as well, I thought it would be nine lives per level and having to reopen the game and go through the dialogue again can be a bit frustrating.
This project is really impressive if you leant a new game engine during the jams time period as well but there are technical problems present like I got stuck in the floor once and had to restart the game and wall jumping feels really unreliable (doesn't always work, just sort of glitches in and out of the wall sometimes).