Are you making sure you have 1 of every mood in the inventory? I am not sure about this but it seems when you start your lessons/events with all of the Council's Signs that the wild choices occur less. I am not sure at all if it's true but it seems if you're a stranger to the signs the consequences are far harsher.
Right now I have 7 mood cards, 6 Council Signs and an Exhibitionist Pink card and copies... I think that a part of game is making a run and starting again with a boon from your last game. Vampire Survivors
I enjoy this game. I wonder if it was inspired by Princess Maker?