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Are you making sure you have 1 of every mood in the inventory? I am not sure about this but it seems when you start your lessons/events with all of the Council's Signs that the wild choices occur less. I am not sure at all if it's true but it seems if you're a stranger to the signs the consequences are far harsher.

Right now I have 7 mood cards, 6 Council Signs and an Exhibitionist Pink card and copies... I think that a  part of game is making a run and starting again with a boon from your last game. Vampire Survivors 

I enjoy this game. I wonder if it was inspired by Princess Maker? 

It was 100% inspired by Princess Maker 2. There are direct UI references to it.