Has an addictive mechanic, the GUI matches very well.
Combining administration and dungeon is perfect.
At first it was difficult for me to understand the main objective of the videogame, but then it became very dynamic.
What needs to be improved are the characters and animations in the dungeon, the rest is perfect.
Viewing post in Rogue Tournament jam comments
Thank you for playing & your kind words! I'll add a big picture explanation of the goals and means of the game when you select "New game", that should help some since it's indeed not obvious. I want to replace all Kenney sprites with my own animated sprites when the game is feature complete, it'll make the dungeon phase feel less rough.