Thanks for adding Arrows+Space, I was able to play way more deftly! I still had fun the first time, but I played the new version and I think all the new features add a lot to the game 🙂
I was afraid the life powerups were too frequent and the level would play infinitely until I lost my lives on purpose, but the length of the level turned out to be just right and I still lost some lives. That boss fight at the end was great and well thought, I love how the small origami cranes power up over time if you ignore them and only go for the boss. That fight kept me on my toes!
The only change I would make is I'd replace the pixel art paper cranes with hand drawn ones, to make the whole look more cohesive with the background (the boss especially is very pixelated since he's way bigger).
If you intend to keep working on it, with a title screen, a few more levels each uniquely themed with their own boss, and maybe an offline leaderboard, this would make an awesome complete game 😁
In any case, I had a great time going back to it and seeing how it improved!