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Hey Jussi. It’s really cool to be able to play this demo after following the development for a while. I have to say the visuals are really amazing. The environments look great, and the animation is super smooth. If you don’t mind a bit of constructive feedback I’d say the one thing letting it down is the voiceovers. While it’s impressive that it’s possible to completely voice a game using AI (I did it for my first game too) they sometimes sound a bit unnatural, and it breaks the immersion a bit for me. Part of it is the intonation, which can probably be tweaked in the AI settings, but some of it is also the lack of contractions (e.g. “I am not” instead of “I’m not”) making it sound a bit forced at times.

Anyway, still very impressive and I’ll look forward to playing the full game when it’s ready! :)

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i totally agree about the voiceovers. My plan is to replace the AI audio for the key characters with real actors at the end when all the lines are locked in.

Nice, that would be awesome. The AI voices work great as a proof of concept in the meantime!

they also help with the development as I can already do all of the implementation and get an actual feel for how the lines feel spoken out.