I've play on night 12. It's currently one of the most unbalanced levels. The spike in cheese doesn't help. Why add counterplay to a game that takes it away completely is beyond me. I liked the juggling of Maddie, but the fact I also have to deal with the camera being out right dead is WAYY to much of an issue. God forbid all the dead cameras are the ones that allows repairs. I had nearly 12 runs killed because of this mechanic and I can't say it was a good idea.