Just a Few the Road Types of Surfaces in the Next Update:
Types of Surfaces
Asphalt / Tech
This is the default terrain that will be most prominent throughout the game. There will be a lot of grip here and entering a drift will only happen at a certain speed so this will be the easiest to get used to. |
Dirt
The driving will be a lot more free flowing on dirt and drifting will almost be constant so it's advised to make decisions earlier than usual when it comes to steering inputs. |
Grass
There will be a lot less grip here whilst drifting will happen a bit earlier than usual and braking will be a lot weaker too. It will be useful to be accustomed to smooth steering, especially on downhill surfaces. |
Plastic
The grip will be minimal here whilst also being a surface that relies heavily on smooth steering since speed loss can happen quite frequently on here. It's advised to not turn too much and set up where you want to go much earlier than you would expect. This surface can also appear in various colours. |
Sausage / Bump
This surface can be quite frustrating to get used to since the middle of the track is at a higher elevation to the outsides so a lot of unnecessary air time can happen here. The grip will be at maximum just like it is on asphalt, but it's important to keep it by steering inwards towards the middle at times. It's also to be noted that following the curve of the track will be crucial to keeping on track, especially at faster speeds. |
Water
The grip here will be similar to usual although steering inputs will require smooth steering at times since it can be completely lost at high speeds. There will be a short duration when exiting water, where grip will be lower than usual too. |
Ice
This is easily the most difficult terrain in the entire game and will require certain inputs to not just be fast on but to even survive itself, and a lot of practice. There will not be any grip whatsoever here and braking will have little effect as well. The car has to be directed in a way where you are almost trying to slingshot your car and you must position it facing away from where you want to go before turning towards the desired direction shortly afterwards. The left stick is useful here since you can point in the direction towards where you want to go, allowing you to have more control than usual. It is best to be mindful of throttle control as you will naturally gain a lot of momentum here. It is also recommended to try to get a bit of a feel for how this surface works by experimenting a bit too, although fortunately, there will be minimal reliance on this since there are plenty of other recommended tracks to attempt that are shown later in this guide. |
Ice Bobsleigh
This surface is similar to ice but can be a lot more consistent if approached correctly since this terrain has sweet spots to keep close to. There will be a lot of high speed on these sections, so any incorrect movements can cause your car to fly off completely into the air. The area to stick to when approaching winding corners is just around the upper red line that is visible here. The best spot to approach this will be different depending on your speed; however, with a decent amount of practice as well as trial and error, it will become clear how best to get somewhat consistent. |