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This is interesting! Tried it for like 40 minutes.
Stuff mostly seemed to work, but I couldn't figure out how to get more water. Watermelons didn't help, which kinda feels like a bug?. (later edit: okay I figured out that you can pick water back up, that is some weeeeird shit)

Almost killed myself repeatedly running into walls before I figured out that wasn't a stamina meter.

Kind of weird that cutting down trees doesn't give you any wood.

I hope there's gonna be a timer running to trigger night time in addition to using the bed, and that night time will last longer than it does now (the monsters barely had time to kill me even if I didn't defend myself). But I gotta say that the way you go to bed and pull the covers up is just absolutely adorable.

In fact, a lot of the game is pretty adorable, which may present you with problems because it's kinda the opposite of Darkwood and it'll probably make the night sections hard to take seriously.

I like how the line-of-sight mechanic fog of war mechanic only appears at night. That's a real neat idea.

Having windows only provide visibility with no chance of monsters coming in is gonna make defense a lot easier than in Darkwood. I'm assuming walls and doors won't be as perfect of a defense as they are now, so hopefully you've got something similar planned for the windows.

Speaking of, the window on the south wall should probably be moved a bit.

Oh also there's a bug where axes that aren't loaded look like they're loaded when you put them in a stand.


Anyway after I figured out how to get more water and more rocks I decided to explore the forest a bit, now that I had plenty of rocks.

I noticed a weird white pixel up near the upper left of the map, what's up with that? It's above the fog of war.


Oh, is there no wall at the southern or eastern edge? Interesting. Guess I escaped the mistwood. I didn't find anything else of interest while cutting paths through the trees.