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The mix could be fun but something block the enjoying in my case. The bar don't have really importance about the position of the hit like if I hit with the edge the bar, the orientation throw is the same than if a touch near the middle of the bar. We lack control on this ball, that was shame!

Thankyou for feedback

I wasn't happy with the way the paddle worked. I spent about four hours trying to get the mechanics to work. I tried to add some direction if you hit it while moving. I tried changing the collision mesh, but the results were too inconsistent. Just get the game to an acceptable state to submit. I rolled both ideas back to the simple version that is in the game at the moment. 

Thank you for the feedback; it confirms what I need to fix after the voting period.