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Fun game, I really liked the visuals and the audio made me nostalgic for old flash games. The difficulty balancing felt a bit off -- the enemies seemed way stronger than the swans considering how many enemies spawned. I think they could use lower health pools -- maybe around 5 so the AOE could one-hit kill them. I also think you regain mana too slowly and don't get the chance to use specials as often. I think it could be a lot of fun with more upgrades; maybe ways to make your summoned swans stronger.

Yeah I had considered most of those things, but simply didn’t have the interest to keep working much on this game. The balancing was probably the trickiest part, especially when me as the dev kept playing it over and over. It used to be way harder and I personally think it’s a bit too easy now. Thanks for the feedback tho!