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(1 edit)

you did the thing! THE puzzle idea! very solid execution on this. I'm sure lots of teams thought of this but probbably would have been intimidated about actually implementing it. great job. my ONLY gripe is that on level 4,  theres no shadow / guide to help the player line up with the hole, so you're just trial-and-erroring the right spot, which got annoying really fast

Thank you! Yes it is an absolute headache to develop and I can’t wait to work on something that doesn’t use this gimmick. Regarding level 4 - I’m curious, were you able to rotate the camera to face completely top-down? I know someone else missed the control indicator in level 1 for moving the camera (move mouse or right joystick), is that what happened in your case?

(+1)

i forgot i could do that lmao. Disregard my critique then, its a perfect game