Lol. Here, grab some of my chill mate.
Thank you for being the first hater here, and it's not trolling: you just told me we can reach you somehow, and in a sense I understand we speak the same language. And remember that no matter genre preference, retrogaming should be a friendly club. So please do not assume i am trying to ruin someone else party here . Enjoy your cup of tea while I enjoy mine, muddled as it may be.
Just a couple of points from a design point of view.
I think it's funny how you think of this game as a "modern cancer roguelike". Nah. It's like rogue in the sense it's random. A lot of random stuff. And it's got dungeon and you can only go down. That's it.
And it's "-like" because Rogue Is so damn big and awesome and I can't redesign it. Don't rage so much over a label. This game has got literally NOTHING of modern roguelikes. I don't personally like most of them, net hack is my thing.
It also is not an attempt at Doom. It would be AWESOME in that case, innit? Fantasy doom /heretic on commodore? I'm on board. But no, i can't code that. First person in this case is a homage to Classic dungeon crawlers like Eye of the Beholder or Dungeon Master. I suppose you know this games but in case you do not, give them a spin. You'll love them.
Mechanically speaking, this game have nothing in common with a jrpg. It Rolls d20 and has a mechanic inspired by the likes of Frostgrave, not Final Fantasy. Yeah, I'm a miniature nerd.
Long may live Dig Dug, but there's more to the c64 than arcade ports. And also, i would have loved a game like this and i am sharing it. Nobody Is talking away glory or glamour from arcades.
Wish you long 'n fun gaming days reflex, see you around.
P.s. not that I'm a fan of those, but you Just gave me motivation to design a c64 soulslike. XD
Edit: typos