Game took me about 29 minutes to complete.
Absolutely stunning visuals. Not only does it look nice, but there are a lot of little details that add to the experience. A good example that I thought was really impressive was when the light from energy bolt impacts were reflected off of tiles.
However, there are a few minor issues that I noticed:
First thing I want to note is the screen space. Sometimes it feel as if there isn't enough room on screen? Certain enemies move so quickly that I have to shoot at them offscreen, and it happens often. It also makes knockback significantly more disorienting. (Also maybe the knockback could be dialed back a little?)
As for controls. I think it might be preferable to dash in the direction (left or right) that the mouse is pointing in? Because there were a lot of moments where I unintentionally dashed into something because of how the dash currently works. Could just be down to personal preference.
Even with the minor issues above I had a lot of fun with the game. Level design was good, etc. Good job.
One final thing I wanted to mention is that I tried plugging in my controller to see if it would do anything. Controller input caused the player's model to scale to ~0.5 or something (I'm assuming your using scaling to turn the player left/right).