This is an excellent little game that balances chance, individual creativity, strategy, and improvisational cooperation. It surprised me by featuring the homepage I set all my browsers to in the rules. I recommend this as a stand-alone game for a few minutes of fun, warm-up, or as an ice-breaker.
Where this game may really shine is as a more-engaging barter system for existing ttRPGs. GMs who know the sell or purchase of a major item is on the horizon will appreciate having this tool in their back pocket to use as a mini-game for the exchange.