Nice story, the detailed descriptions of places and actions got me immersed.
I didn't quite understand how the religious alignment and personal skills even came into play in the story. And then I read about them on the game page.
I say: I think I would have much liked to see how they were supposed to be influential in the story, even if we had to limit the jam entry to a first (and second?) chapter(s). They seem to be advertised as such important aspects for the game, and yet all they do for now is change three ending paragraphs that aren't directly tied to the main stuff.
Also, bouncing off Comfy Basilisk's comment below: the one part I agree with is that Kutaka's activism is a bit vaguer than I thought it'd be. I want to make clear that the focus isn't about political views, but about "balancing" the (fictional!) sides if that makes sense.
I understood that Kutaka's way of raising the status of birds is "gradual and may bear fruits down the line", but the opposite ideology, the whole "societal revolution in one swoop" thing, is literally the heart of the events.
It may be that Kutaka's way is overshadowed by the rest of the game, but I understand that it's a 72-hour project, you may not have had time to perfect and detail everything but that's okay. The main story is greatly told and nuanced regardless.
The game page mentions a possible update so I'm not against revisiting the game to see the "personal traits" concept being expanded upon. :)