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cluck

Slightly weird that there's no diagonal movement when navigating around bullets is kind of important, but that doesn't get in the way much.

However what's questionable is how you can't put chicken in the nest from the side or the upside. Turns out that the hitbox that counts is that of the chicken, not Kutaka's. This goes for fighting the wolves too - that makes it that you can fight wolves only from "below" but that's a bit more tolerable.

Regarding the challenge, there isn't a lot of variation, and getting close to the wolves is more tedious than it is challenging. Kutaka's hitbox is her entire body so no squeezing between bullets wihout waiting for the gaps to get bigger, which gives time for the wolves to shoot another barrage...

The stylistic identity though is so endearing! Also, using chicken to beat the shit out of wolves?? That blew my mind in a good way, it's so counter-intuitive it's funny! lol