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So cute! I really enjoyed seeing bits and pieces of the art during the jam, and it all came together so well with the music and sfx. It’s clear that you had a really strong sense of what you wanted the atmosphere and feel of this game to be like. The central mechanic is fun and original, and the levels you provided sparked my imagination about what this could be like as an expanded puzzle-platformer. I had a lot of fun with the jumping mechanics in particular and I can imagine that adding more verticality to these levels would make it more challenging pretty quickly.

I got into one or two tricky situations with the positioning of the characters (though nothing I couldn’t get out of on my own) so maybe a “reset level” button would be nice, if it isn’t hidden somewhere already? But wow, this was so sweet and a joy to play. Great stuff and I’d love to see more!