Absolutely beautiful! I knew this game was going to be lovely just from the art, but I was surprised by how touching the narrative was and how fun the gameplay ended up being. I really enjoyed puzzling out what different customers wanted based on the wording of their requests and the little descriptions under each drink. The controls were very intuitive and this game is incredibly polished for being made in such a short amount of time.
Mr. Fow and Harry March were definitely my favorites. I love how their side story developed from funny little interactions to a genuinely emotional back-and-forth about learning to communicate and handling anxiety. If this game is ever expanded upon, I would love to see more stories and serving options (toppings, snacks, etc.). I made it to Day 11 but it seems like I saw at least most of the content—I was a little unsure on whether there was an end to the game, and I never made any relationship progress with the Frogberry customers (though maybe this was intentional, since Cat mentions that they’re “not very talkative”).
This was a wonderful experience and it’s clear that a lot of love was put into this game. Congrats on the job well done and thanks for sharing it with us!