Fun, compact platformer with some fantastic level design! The atmosphere of this game was solid, from the sound effects to the title drop to the SPLAT animation that I was delighted to see come back at least once. The introduction of each mechanic almost solely through the level design was intuitive and well-paced. The rope mechanic was a lot of fun to play around with, but figuring out how to use the edge cling to scale up platforms was definitely my favorite bit. I’m not particularly good at platformers and so the movement was a bit tricky to get the hang of (Cave Man is pretty speedy) but I felt comfortable with the controls by the end. At least, I think I got to the end? I reached the item at the top of the mountain (I almost don’t want to spoil it because it was such a fun reward) but ran into a black screen after I went up. It’s totally possible that I missed some more stuff, but I found it to be a satisfying ending regardless.
This game felt incredibly polished and well-developed for having been made in such a short time. Kudos to you!