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I really like the concept of this one! If you were going to build upon it, maybe there could be 'moving' obstacles, so you need to swap out quickly? Balancing it so that the obstacles aren't too fast for the player to switch would make this a bit hard though.

Thank you! Yea I ran out of time before the jam ended but I was hoping to add enemies, moving platforms, an attack and a second input key which would be introduced later in the game.