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(2 edits) (+1)

Huh! I'm not sure how we didn't catch this in testing, but it seems like alolan crow tower dying while its laser was active would cause a scenario where, because the laser refers back to its parent object during its destructor function but the parent object more or less already doesn't exist, it accessed undefined memory and crashed the game. Thanks for bringing it to our attention! We've put up a hotfix for it c: