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I just remembered it's for Grads in Games, but if you were to keep developing then I believe my points mentioned would be beneficial, even if you take them into account for later projects!

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Haha yeah, anything that was placeholder/default unreal engine is mostly down to me not having the time to create art assets for a project such as this. If I continue it I definitely will be.

Saving at the moment isn't automatic, you have to press a button for it to work, it does state this in the controls.

However, thank you for the feedback!

I must have missed that in the controls! I was focused on the gameplay and only opened the controls to find the rotate button! Good to know it does work though!

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Also a side note, the room with the wall reflecting only on one side is a bug. I have literally 0 clue why it does this and have as yet not been able to fix it.