Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I did complete the game by running to the finish. There was no way I could destroy more than one tank. I like that you get various weapons. Unfortunately I found the weapons ineffective. Surprisingly I had no issues with the controls, especially using mortars to target tanks. However, the target cursor going off-screen could be improved visually with a slightly smaller level size. Also being able to pass through tanks like ghosts didn't add to the challenge and their strength should be balanced to avoid the feeling of constantly running from perusing missiles. The enemy tanks are too fast in my opinion. Overall a promising game with room for tweaks to enhance gameplay.  Love the sounds and the way enemies can detect you and how they try to destroy you like a real player. Well done. 

Thank you very much for the detailed feedback.
Yes, you are right there are quite a few things to fix, I didn't test intensively because working on the game in one day, including making the drawings and animations, took a good percentage of time.

Definitely I will improve it, since a lot of people seems to like the idea.

Yes, slowing down tanks, might do already a big difference.

In my test, I could manage to complete level 1 destroying the enemies, though lots depends on the weapon you get and the enemies you face, since all is randomised. In the second level I could destroy half of them, after I have to run too to the exit.

The thing to keep in mind is that enemies too have limited ammo and there is friendly fire. So, they are immune to their own bullets only, aside for the mortars if I recall well. That means that you need to try to get tank 1 missiles hit the other tanks. Same thing with the other weapons.

You can try it again with this piece of information, maybe you can kill a few tanks :-)

Thanks again for trying it!