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Great concept. The start where the reactor blew up was very funny. I really liked that.

As for the gameplay, some of the patterns are so fast that it's not feasible to dodge them. Utsuho fires constantly so there little room to get in and make use of the graze bonus to shoot her. Having checkpoints after each boss would be nice.

Overall this is a great attempt. Keep up the good work.

(+1)

Thank you for the positive words :)


The difficulty is quite high, yes. I play-tested the game so many times that I lost complete sense of balance, haha.

Yes, checkpoints would make sense. It should help mitigate the difficulty, too. I'll write it down.


Again, thanks a LOT for trying out the game, especially the post-jam version. It really made my day.