OH, it loaded, just took some time. Which is weird for a small game.
So, game controls are ok. Enemy and protagonist are too fast for me, but I'm not very good at platformers. Graphics is meh, to be honest.
What's interesting is concept of luring enemies to death. Would be way better if you really build game around it and cut off the unrelated chaff. Make it more abouyt thinking and less about reaction.
Also, maybe scale the game down visually, ideally to one screen, so player can see more and plan better?
Is there really a need for having Dash?
Why is main hero holding katana, but is firing projectiles?