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Thank you for your kind words. I'm so glad you could find some relief in TIS!

As you may already have seen from the most recent dev log, I have temporarily refocused my attention on another shorter project called "Alleged" after receiving a local funding grant. The current plan is to return to TIS after Alleged is complete, and harness my new skills and broader portfolio to redouble my search for assistance developing TIS as well. It may be a long haul, but that means I appreciate every bit of encouragement along the way even more <3

Yes! Congrats on the grant, and Alleged looks very cool too - I'm always excited to see Toronto mentioned in anything, haha. If you ever need beta readers for anything, I'd be happy to help out.

Also I hope you're doing well. I was reading through your development logs, and I can relate a little to the creative burnout feeling - I hope you're staying safe, and trying to reserve some energy to take care of yourself while doing volunteering or activist work. That's much easier said than done, though, and I think a lot of us are going through it right now.

Anyway, I replayed the game with some other choices (got a very high Compliance rating this time that made me worry One was about to spontaneously become a cop) and it was neat to see all these other dialogues I had missed. I think Three and Two are my favourites, but I love all of them. It's really funny that Seven is considered the youngest in the group because they have a baby face and a mild demeanour... I think perhaps their crime was doing something unspeakable in order to get a really good skincare product.