Hey thanks, I appreciate that you liked this one so far :)
Actually, I have already setup some trainers for weapons and armor. There's a trainer for 'Leather armor' in Silkmoor and also a 'Short blade' almost next to her, in the same village :) These will allow you to wear leather armor and use small blades like daggers and short swords i.e.
Although, it wouldn't be good to put all kind of trainers in one village and one town. There will be more skills as well and more civilised areas with trainers.
Regarding the more details about items, spells and all that, it's something I may need to consider. Since I am after M&M 3-5 and EOB, I really don't like to modernise things too much. Copied the feedback though and will revisit it again, I could perhaps on what's already there.
Regarding the sounds and music, yeah its something that bothers me as well sometimes. I might rework all sound work so far, especially event music.
What's in my full game? well, the basic premise of the game was / still is to provide a very long single-based game, with tons of maps, lore, items, side quests and lots of puzzles and riddles, along with a major quest which is basically explained in the intro. Not AI, not super deep stories and generally modern stuff. Just the grinding single-based cRPGing experience of the past (M&M 3-5) and exploration / D&D based puzzling (EOB). I have put another screenshot in the list on right column of the world map to realise the length of the final game ;)
Thanks again for the purchase!