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Thank you!

And don't feel to bad about your score, it's actually partially my fault since I made two of the four enemies almost indistinguishable from the mountains in the background. Sorry about that.

The low-poly look was definitely so I could focus more on animations and mechanics and totally not because I have absolutely no idea how to make a decent looking 3D asset.

I probably won't publish this, but I appreciate the thought. I am working on an improved version which, if I complete, I might make more noise about (still won't try to sell it for anything though).