Thank you!
And don't feel to bad about your score, it's actually partially my fault since I made two of the four enemies almost indistinguishable from the mountains in the background. Sorry about that.
The low-poly look was definitely so I could focus more on animations and mechanics and totally not because I have absolutely no idea how to make a decent looking 3D asset.
I probably won't publish this, but I appreciate the thought. I am working on an improved version which, if I complete, I might make more noise about (still won't try to sell it for anything though).