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I'm organizing the decisions we've made at the table, and one of the important choices in the final part will be about the prisoners we've captured. You could execute them to solve the food problem. But it will come at a high price. There are many factors that affect our relationship with the lords in the game. These are based on your intuition. 

Honestly, when I started making the game, all I had was the story. It is normal that the old records are corrupted because I am constantly adding new things in the coding part. It's a bit difficult for me to fix this. Because the decisions made at the beginning can affect even the events at the end.

Also version 0.8 is still not released. I think the version you are playing right now is 0.5. I thought to release it as a final so that the game saves don't get corrupted again and people don't start the game again.

Honestly, this season has been more story-driven and getting to know the characters. I think I'm getting better at coding and I'm going to use it much better in the second season. As for the spoilers... In the second season, we will build our own kingdom, and then you will be able to enjoy the pleasure of running a real castle. I hope I can add your suggestions. I really want it to be a detailed game.