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(1 edit)

Since they are 2d assets & sounds I would prefer just raw assets, as then it doesn't matter what engine it's for, I can just load a PNG or .wav

That said, in terms of popularity I think Godot / Unity / Unreal are the big 3.

I use KorGE myself which is a Kotlin based framework, and not popular at all haha. (It's very nice, but still relatively young and not used for any big 2d projects)