Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hi indee, thanks for the kind response. Yeah me and my friend decided very early on what the concept was.

I decided to make it a 2.5D game with some blueprint collision boxes that allow the player to use 3D movement. This may cause some of the issues with the box getting stuck as well. (UE5 physics for me are still a bit tempremental I have a lot to learn). It's why I implemented the R/reset button as ideally I want people to finish the game but the box can be unpredictable at times. 

It definitely will need some optimisations. But again tried to pack as much as I could into the game with the allotted time. 

As for the tutorial i agree, a few people had trouble working stuff out as well as the teleporter was a thing (would of liked to implement a cutscene to show the teleporter activating, ran out of time). 

I'll have to look at trying to make a Web build. Usually when I make projects I just make them as I have here, as a Windows.exe. File. 

Thanks for the kind words again.