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(1 edit) (+2)

This game is an endless plummet using a flamethrower that blows with enough force to create thrust.

I must echo the sentiment of other comments thus far. When you have a game that controls this well, even if you put down the game, you can say to yourself that you had a fun time with it. The Overload mechanic is a good touch to balance against the flying you could do with this scheme.

In my opinion, I think I'd like to see a return of this control scheme, in something that I'd like to call a "pogo racing game" because that's vaguely what it resembles in action. It's a bit cumbersome for fighting, but the movement feels so clean otherwise that I think you'd thrive by finding a better home for it.

So, to close, let me say that as of this moment, in terms of controls, this game is in my book to earn Top Prize.